
Hangman
A python mini-game
Hangman is a mini-game coded in python back when I just started coding during secondary school for a workshop. It is one of my first huge projects at that time which I was very excited about. Through the project, I discovered many new coding techniques and thought process to approach a problem.
Gameplay
Approaching the problem
The biggest challenge to this project was that I do not have a lot of experience in coding. Its my first time doing a big program so I planned everything carefully, trying to think out the logical sequence, how the events are going to run in order and plan them out.
One of the important lessons I learnt through this project was how experts are able to think, their though process is very strong and clear which their logic flow always lead somewhere unlike mine which sometimes leads to a dead end, unable to get the coding right. It was after endless refinements that I get the coding right and was able to get the same running smoothly without errors.

Endless print statments
Another challenge was messy codes. After fixing all the bugs, my codes have gotten very messy. It was a good lesson on how important it is to be well organize in coding to be efficient.
